sonicLAB introduces PolyNodes, a spatial sonic sculptor.
Developed through a collaboration between
Sinan Bokesoy and Daito Manabe,
PolyNodes sets a new bar for generative sound synthesis.
sonicLAB introduces PolyNodes, a spatial sonic sculptor.
Developed through a collaboration between
Sinan Bokesoy and Daito Manabe,
PolyNodes sets a new bar for generative sound synthesis.
PolyNodes is our cutting-edge sound synthesis / generative audio platform that is set to transform the way one interacts with sound.
PolyNodes transcends traditional sound design by expanding two-dimensional waveforms into a dynamic 3D spatial navigation experience.
PolyNodes extracts and analyzes the temporal properties of the input sound and maps them in a 3D space to create a visible geometric structure.
This pioneering approach allows to identify key sound moments as geodesic points or nodes, interconnected through a network of triangulations. The result is a multi-scale complex sonic navigation through its input material.
A 10 sec. waveform can create several thousands of node connections.
PolyNodes combines the architectural approach to sound design with multi-scale sound composition.
A transformative tool with huge possibilities.
The platform employs a multi-layered approach to sound composition, handling the macro, meso and micro regions of sound as temporal references.
Inspired by the architectural metaphor of crystalline structures, PolyNodes treats sound as a structured entity, arranging its fundamental units akins to spatial architecture, embracing the generative essence of sonic creation.
– Each sound material generates a unique 3D geometric entity based on the macro, meso and micro level onset time analysis.
– The engine features multiple playheads, known as node agents, equipped with advanced re-synthesis and signal processing techniques to navigate on the 3D entity.
– Multiple navigation strategies to chose from for the macro, meso and micro level agents.
PolyNodes introduces DSP interactables, allawing direct interaction with the PolyNodes 3D geometry. The proximity of agents to these interactable objects determines the extent of their influence, integrating spatial interaction as a core component of sound design.
– CuboidFX utilizes the 3D spatial manifestation to extract modulation data in real-time. The innovative approach creates dynamic, bounce-like interactions providing continuous modulation signal.
– PolyNodes can morph its geometric entity to different states, while preserving the time/distance relationship on its node data. This is called an Isomorph and the in-between transition process can be used to modulate
synthesis parameters in real time.
– A full set of stochastic modulators well known to sonicLAB has been integrated delivering futher modulation power.
PolyNodes incorporates the most advanced sound engine developed by sonicLAB yet. And it is pure 64bit architecture with %100 custom DSP code.
Offers true 3D binaural audio rendering for micro, meso and macro agents in realtime.
It comes with crafted presets by expert sound designers Laurent Mialon and Daito Manabe.
Includes a very comprehensive manual.
PolyNodesRemote : Including a remote controller plugin in VST3, AU format will let you control PolyNodes directly from your DAW allowing automation scoring, tempo sync, hardware controller assignment etc.
PolyNodes is available for OSX , Windows.
All sonicLAB products are 64bit only.
Recommended system : OSX Monterey or higher , Windows10 or higher.
Apple Silicon M1 1st gen. equivalent or better.