Cosmosf FX can process live audio input in various ways, offering the expected richness of the Cosmosf signal processor.
Cosmosf FX offers sophisticated delay buffer handling and sampling features of live audio with a stochastic event generation system.
The audio coming into Cosmosf FX will be input directly into the micro events leading to a bottom up sonic construction with meso and macro stages.
The complex network of delay lines are handled within a hierarchy of multiple time scales, advanced DSP code, powerful morphing engine and vast modulation possibilities.
Cosmosf FX7.1 supports truely the surround sound for VR, game sound and motion picture sound design by encoding its complex structure on 4chns or 16chns 3D with ambisonic output. ACN ordering and SD3D formatting.
define stochastic or 3D curve paths for individual delay events.
One can automate all the parameters motion structure on the DAW.
Like on Cosmosf Saturn, the FX7.1 meets the Object engine, a custom gesture composer for the entire parameter space.
The creative power which you can unleash by directing a generative engine like Cosmosf is undeniable.
5 different live input handling methods for the micro events
The direct input mode delivers the live input directly to the micro events being sampled and manipulated synchronously.
36%
Three different live circular buffer sampling modes can record the live input into a circular buffer and each micro event can access to this buffer with different ways.
40%
The additive synthesis sampling mode offers the data in the circular buffer to each of the 12 partials of Cosmosf additive synthesis engine.
38%
Their pitch and amplitude balance can be set individually to build impressive clusters with the live input audio stream.
78%
Input buffer freezing is possible with a button switch.
88%
Convolution engine with stochastic signal send on individual meso events.
42%
Cosmosf FX7.1 is available for OSX , Windows platforms as VST3, AU, standalone formats.