sonicLAB Audio Processor
COSMOSƑ FX8
Dynamic Stochastic Audio Processor
Designed & programmed by Sinan Bokesoy.
First release 07/2014.
The Science of Delay
Buffer Handling
Cosmosf FX processes live audio with sophisticated delay buffer handling and sampling features using a stochastic event generation system.
Audio enters through micro events leading to a bottom up sonic construction with meso and macro stages.
It features a complex network of delay lines managed through a hierarchy of multiple time scales, advanced DSP code, powerful morphing engine and vast modulation possibilities.
The creative power which you can unleash by directing a generative engine like Cosmosf is undeniable.
5 Live Input
Handling Methods
- Direct Input Mode Delivers the live input directly to the micro events being sampled and manipulated synchronously.
- Live Circular Buffer Three different sampling modes can record the live input into a circular buffer and each micro event can access this buffer with different ways.
- Additive Synthesis Sampling Offers the data in the circular buffer to each of the 12 partials of Cosmosf additive synthesis engine. Their pitch and amplitude balance can be set individually to build impressive clusters with the live input audio stream.
- Buffer Freezing Input buffer freezing is possible with a button switch.
- Convolution Engine Convolution engine with stochastic signal send on individual meso events.
- Comprehensive OSC Implementation Full Open Sound Control support for integration with external software and hardware.
- Bi-directional Plugin Parameter / Automation on DAW Full bi-directional parameter control and automation support within your DAW environment.
Surround Sound
& Ambisonic Output
Cosmosf FX8 supports truly the surround sound for VR, game sound and motion picture sound design by encoding its complex structure on 4 quad channels or 3rd, 5th and 7th order ambisonic encoded output delivering up to 64 channels in realtime.
ACN ordering and SN3D formatting.
Define stochastic or 3D curve paths for individual delay events. One can automate all the parameters motion structure on the DAW. Like on Cosmosf Saturn, the FX8 meets the Object engine, a custom gesture composer for the entire parameter space.
System
Requirements
Cosmosf FX8 is available for OSX, Windows platforms as VST3 and AU plugins.
All sonicLAB products are 64bit only.
Recommended system: Apple Silicon M1 or equivalent or better.